Work
Selected projects. More on the way.
Vibe Engine → 2026
Spawn coding agents from different vendors (Claude, Codex, Kimi) into one workspace: they see the same project, run in parallel, message each other to coordinate, and you steer the work from a live preview of the app.
A local multi-agent vibe-coding IDE. Early look, full site coming soon.
Claude Code Statusline Builder ↗ 2026
A single-page tool published as a Claude artifact. Fifty composable fields with
a live terminal preview, per-field colours and auto colour ramps. It generates the ready-to-install
script for your settings.json as you click.
A visual builder for Claude Code status lines.
Tiny Fighters ↗ 2019
Built with React 19 and Phaser 3 on Vite. A scene-based game architecture with character classes, enemy spawners, boss fights and power-ups, while the menus and HUD run as React overlays on top of the game canvas.
A 2D pixel-art browser fighter. Slice your way through the slime waves.